I have finally arrived at wheel setting in Gran Turismo7 on my Fanatec DD Pro that feel good and seem to handle most situations. First, the settings and then the commmentary.
Gran Turismo 7 v 1.56 (01.560.fe7f3d13a)
In Game – Assist Settings | |
Transmission | Manual |
Assist Preset | Custom |
Traction Control | 0 |
ABS | Default |
Auto Drive | Off |
Driveline Assistance | Off |
Brake Indicator | Off |
Braking Area | Off |
Replace Car | Off |
Active Stability (ASM) | Off |
Countersteering Assist | Off |
In Game – Controller Settings | |
Controller Steering Sensitivity | 5 |
Trigger Effect (Accel) | Off |
Trigger Effect (Brake) | Off |
PSVR2 | Off |
Steering Force Feedback | |
Force Feedback Max Torque | Variable (3)1 |
Force Feedback Sensitivity | 2 |
DD Pro – On Wheel Settings | |
Memory | S_52 |
SEN | AUT |
FFB | 100 |
FFS | PEA |
NDP | 70 |
NFR | 35 |
NLN | 5 |
INT | 3 |
FEI | 100 |
FOR | 100 |
SPR | 100 |
DPR | 100 |
BLI | 75 |
BRF | 92 |
1 – Adjust to suit the PP of the car. See below for recommendations.
2 – Most Fanatec wheels have 5 memory storage banks to retain settings. Useful for testing or if you play different games
Adjusting the strength of the wheel is largely determined by the PP of the car. A few cars still fall out of bounds; but, since 1.56, some of these have been corrected, like the Sauber C9. While not perfect because it is determined by feel, here are the recommendations:
Car PP | FF Max Torque |
<=300 | 5 to 7 |
300-500 | 5 to 3 |
500-800 | 3 |
800-900 | 3 to 2 |
>900 | 2, possibly 1 |
Max torque of 3 has been my sweet spot. I adjust from there to be more or less based on wheel resistance. Too much Max Torque makes the wheel feel very notchy and hard to turn. You also miss out on valuable “seat feel” feedback.
What’s nice is that, so long as you aren’t in an online race which takes a little more preparedness, you can pause the game and make these changes on the fly, unlike car tuning (the only spot where Forza Motorsport still reigns king).